
var m0 = new Array(1)

m0[0] = new Array(51,35,11,27,50,34,12,20,57,42,10,26,52,44,6,21,62,45,1,18,48,40,8,16,34,27,20,27,35,26,5,26,49,33,26,19,61,52,4,6,71,5,60,62,127,61,19,10,58,49,3,19,54,46,2,47,61,60,0,3,33,25,18,28,45,28,19,28,42,32,28,29,25,17,21,36,52,45,36,30,45,52,29,36,53,45,36,44,62,63,44,53,60,62,3,4,59,35,53,35,49,35,4,52,32,42,52,50,17,10,30,45);
m0[0].base = new Array(0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,19,20,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,0);
m0[0].root =0;
m0[0].move =0;
var n0 = new Array();
var b0 = -1;
var pieces = "KQNBR ";
var pos_after = "Position after ";
var start_pos = "Startposition ";
function g0(a,b)
{	gm(m0,n0,0,b0,'gameg0.htm',a,b);}
function MB_50()
{b0=MB_5(m0,n0,0,b0,'gameg0.htm'); GMS(m0,n0,0,b0,'gameg0.htm');}
function MB0()
{b0=MB(m0,n0,0,b0,'gameg0.htm'); GMS(m0,n0,0,b0,'gameg0.htm');}
function MF_50()
{b0=MF_5(m0,n0,0,b0,'gameg0.htm'); GMS(m0,n0,0,b0,'gameg0.htm');}
function MF0(bVarWin)
{b0=MF(m0,n0,0,b0,'gameg0.htm',bVarWin); GMS(m0,n0,0,b0,'gameg0.htm');}
var nMoves = new Array(0,0);
var nLevels = new Array(0,0);
var nNameCount = new Array(0,0);
var nOld = new Array(-1,-1);
baseName = 'game';
var EmptyWhitePath = "../../gif/w.gif";
var EmptyBlackPath = "../../gif/b.gif";
var gifPath  = '../../gif/';
var BackColor = "#F5F1D3";
var leftWindow		= this;
var rightWindow		= this;
var bFrames = 0;
var leftDocument		= leftWindow.document;
var rightDocument	= rightWindow.document;

